![]() ![]() Its to keep things organized, like creating the missing “scene” folder in the Houdini project folder). e) Create a new group called sources and add the source files (you actually don't have to do this. 1) The compiler flags -DUT_DSO_TAGINFO=\“test\” -DVERSION=\“15.0.446\” -D_GNU_SOURCE -DMBSD -DMBSD_COCOA -DMBSD_INTEL -DAMD64 -fPIC -DSIZEOF_VOID_P=8 -DFBX_ENABLED=1 -DOPENCL_ENABLED=1 -DOPENVDB_ENABLED=1 -DSESI_LITTLE_ENDIAN -DENABLE_THREADS -DUSE_PTHREADS -D_REENTRANT -D_FILE_OFFSET_BITS=64 -c -mmacosx-version-min=10.9 -DGCC4 -DGCC3 -Wno-deprecated -std=c 11 -isystem /Library/Frameworks/amework/Versions/Current/Resources/toolkit/include -Wall -W -Wno-parentheses -Wno-sign-compare -Wno-reorder -Wno-uninitialized -Wunused -Wno-unused-parameter -Wno-unused-local-typedefs -O2 -DMAKING_DSO 2) The Linker flags -flat_namespace -undefined suppress -fobjc-gc -framework OpenGL 3) The process a) Startup xcode and choose File->New->Project b) Select OS X Framework
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